Thursday, December 31, 2009

WoW Rant: Premature DPS

So tonight’s random pug dropped me into UK, one of the easiest, if more annoying runs because amount of trash, in the game. The first pull consist of two groups, left and right with pats going back and forth and there’s another guy up ahead and will eventually join the main group.

This pull can be done several days. Back in Ye Olden Days, when we were all nub 80s and in our shiny quest blues and if we’re lucky or rich a crafted epic or two, we’d try to pull one side then the other. Occasionally the guys going back and forth would pull both sides (getting 8 instead of 2-3), hilarity ensues and we died. Flash forward a year and, on my tankadin main, we just run in, consecrate and aoe the bastards down.

Imagine my surprise when we get in and our warrior tank pulls old school style, gets the 2 mobs on the right. Actually a great pull only getting 2 as intended. I, assuming we were gonna nuke the place, ran a bit to far ahead and aggroed the other side bringing another 3 into the fracas (oops, my bad). Anyway, tank responds and manages to pick them up, for a second. Another moment later 2 of the adds make a beeline for the hunter. Me and the tank scramble around after them, hilarity ensues and we all live.

I think, maybe the tank just isn’t good at handling multiple mobs and intentionally getting small pulls. I glance at his health, 25k, or maybe he just turned 80 a week ago (like I did on the DK) and can’t take the hits from 8 mobs. Groovy, I consciously dial it back a bit to allow an extra second for the tank to establish aggro before jumping in.

Next pull: Tank runs in, half second later mobs run to hunter. Same on next pull and the next. This isn’t a rant about hunters, it’s about dps in general. Slow. The. Fuck. Down. Dead DPS is no DPS. DPS running around chasing mobs is gimped DPS. Noob DKs running around chasing hunters are angry DPS.

Here’s the thing, if the tank can’t keep up with healing aggro, he fails and needs to learn what the fuck he’s doing. If the tank can’t keep up with DPS, the DPS needs to wait 2 seconds and let the poor guy establish aggro. Wait, 2 freaking seconds before launching an Alpha Strike. 2 seconds per pull, that’s what, a minute per instance? Surely you can wait a whole minute and keep the new 80 from scrambling.

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